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New fix for Dr Shriek "walker"

Posted: Mon Feb 06, 2012 11:33 pm
by Megojim
I've been working to put my dr shriek together, having some molding issues but I seem to have found a fairly easy way to synchronize the arms with the "Z" axle.

I cut away one of the black "loops" that connect to the arm socket. I went with the left arm but don't think it matters. I then positioned that socket to be in line with the other. You can check this by inserting the arms. Now turn the "walker" on it's side. Mix up some 2-part epoxy and put just enough in the arm socket to cover the axel head. Let it dry , turn over and repeat with the other side. This will lock the sockets in place and move dr shrieks arms in unison.

Now I sure could use some help with the molding issues in my other thread. A clean copy of the dr shriek instructions would be awesome, can anyone help a guy out?

Re: New fix for Dr Shriek "walker"

Posted: Wed Feb 15, 2012 4:37 pm
by dr_goop
I always heard that Dr. Shriek would take his head off with both hands and put it back on. Did your mechanical fix get that to happen? I am not fortunate enough to own a Dr. Shriek set, yet, so I am going by what I have heard in the past.

Re: New fix for Dr Shriek "walker"

Posted: Thu Feb 16, 2012 11:46 pm
by Megojim
Yes he does however, some of the walkers arms are not synced properly so you have to alter them to get the arms to move in unison. The fix I read on line involved bending some of the parts. If this is not done properly you're in trouble. So I devised this much easier (IMO) fix